Early Ed Watch

A Blog from New America's Early Education Initiative

Does Minecraft Have a Place in Elementary Schools of the Future?

Published:  August 6, 2012

On Thursday this week, the Early Education Initiative and the Future Tense project at Slate magazine will kick off the back-to-school season with an event here in Washington, D.C. designed to shake up typical notions of elementary school. Today's young kids are now using technology to express themselves, make things, and share ideas. What do they have to teach us about the way they learn? 

Getting Schooled by a Third Grader: What Kids’ Gaming, Tweeting, Streaming and Sharing Tells us About the Future of Elementary Education

Thursday, August 9, 2012 - 12:00pm - 1:30pm
New America Foundation
1899 L Street NW Suite 400
Washington, DC 20036
The event will be streamed live here, where you can also RSVP.
 
I'll be moderating a discussion with Joel Levin, “The Minecraft Teacher" of Columbia Grammar and Preparatory School; Alice Wilder, co-creator and head of research and education for “Super Why!” on PBS; and Annie Murphy Paul, an incoming fellow here at the New America Foundation who is writing a book, Brilliant: The New Science of Smart. We will also hear a pre-recorded interview with Scott Traylor, founder of research and development company 360KID, and examine the research of Reed Stevens, co-lead of the LIFE Center, a multi-institution Science of Learning Center funded by the National Science Foundation.
 
To seed the conversation, Slate is running a series of articles this week on chidren, technology and learning. In one piece, I divulge why I have a love-hate relationship with Minecraft, an online, multiplayer building-block game that has changed the dynamic of my household for better and worse. The game is becoming such a hit with kids (as well as teens and adults) that several teachers are experimenting with it in their classrooms. In the article I introduce "Minecraft Teacher" Levin, who has been using Minecraft as an educational tool since before it was officially launched last year and who was the subject of a recent video case study produced by the Joan Ganz Cooney Center. Levin is co-owner of a company developing MinecraftEDU.
 
Also on Slate, Michael Levine, executive director of the Cooney Center, and Alan Gershenfeld, founder and president of E-Line Media, write about the potential for more intergenerational play and learning via social media and games. Adam Sneed, researcher for Future Tense at New America, highlights some social robotics research from the Massachusetts Institute of Technology, Yale University and the University of Southern California that triggers questions about whether robots might invade kindergarten. And Katherine Mangu-Ward, editor of Reason magazine, reports on how KIPP Empower, a charter school in Los Angeles, uses blended learning (computer time and face-to-face small group instruction) to keep teacher-child ratios low in the wake of budget cuts.

As we look for answers to the question of "how will schools change?" we should be also watching Rocketship Education, a charter school company that has turned heads with its record of improved test scores, unorthodox (and cheaper) approach to teacher scheduling, and reliance on computer-lab work for two hours of the school day. Don't miss Lyndsey Layton's article in the Washington Post last week, "Is a Charter School Chain Called Rocketship Ready to Soar Across America?"
 
UPDATED 8/7/12: Added a description of Slate article on KIPP Empower.

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